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Pillage and Plunder Races and ClassesPillage and Plunder Races and Classes
Mammals: The main Kingdom. Mammals excel at groupwork and many of them actually gain bonus damage for it.
Birds: A Kingdom based on the winds of magic. All Birds know some form of magic, and when using it are no doubt the fastest travelers be it a temporary boost of speed or a temporal path connecting two places instantly.
-Egyptian/middle eastern style
Reptiles: A makeshift Kingdom based on loners and nomads. Reptiles have survived in the outskirts for generations ambushing caravans, now they excel as assassins and scouts.
- Norse/barbarian style
Amphibians: An absolutely odd Kingdom. Amphibians have taken up all the skills that the other Kingdoms were willing to teach them, if they weren't so awkward they could probably achieve anything they desired to.
Invertebrates and Fishes will come later as enemies or side characters
-Invertebrates will have a dark ages/medieval style, armored knights
-fishes will ha
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